Ghostwriter is a tool to help scriptwriters handle the more mundane or repetitive aspects of video game dialogue, such as phrases and sounds uttered by NPCs when a player triggers an event known as barks. Ubisoft says this will free up a writer's time so they can focus on more important aspects of the script, such as the story and player dialogue. When we look at
, the sheer number of NPCs is ludicrous, so it certainly makes sense for the company to create a tool to help the folks bringing the characters to life.little fond of making huge sprawling worlds that attempt to grapple you into submission until you've spent hundreds of hours uncovering locations, beating the bad guys, and meeting the locals. That former part is where Ghostwriter comes in. It's been developed by Ubisoft's LA Forge R&D department and is designed to “generate first drafts of barks — phrases or sounds made by NPCs during a triggered event.
Ghostwriter will be the go-to program for Ubisoft's studios for handling repetitive tasks that naturally take up a lot of the scriptwriters' time. The tool will create a first draft of a character's dialogue, and then the writers can modify it as much or as little as they like.
What do you think about Ghostwriter? Interested to see what comes from it? Drop a comment below and let us know!
'help writers' riiiiiggght... Just hire better writers and you won't need it.
So now they will catch more flack for meh dialogue? Well done Ubi keep cutting them corners
fantastic. cant wait until ubisoft create an entire game using AI in 5 mins then sell it for 60++
Can always count on Ubisoft to come in clutch with stupid decisions
Technology Technology Latest News, Technology Technology Headlines
Similar News:You can also read news stories similar to this one that we have collected from other news sources.
Source: VGC_News - 🏆 125. / 51 Read more »
Source: VGC_News - 🏆 125. / 51 Read more »
Source: eurogamer - 🏆 68. / 61 Read more »
Source: eurogamer - 🏆 68. / 61 Read more »