Remember the metaverse? It was just a couple of years ago when it seemed as if every technology, media and entertainment company was to a future in which regular people would live parallel digital lives online, walking around as virtual reality avatars in 3D computerized worlds.
When I talked with Ball last week, he certainly hadn’t given up on his ideas about the web of the future, even though AI has clearly eaten the metaverse’s lunch in terms of tech industry enthusiasm and consumer anxiety. has made some progress toward growing the market for headsets, despite its $3,500 price tag and the lingering stigma against wearing a computer on your face.
That’s a great example. We saw the category’s most high-profile and probably most important product launch, bringing massive validation of this as a category from a company with unprecedented experience disrupting stale, stagnant or unsuccessful categories and being able to overcome the stigma. Is it a content problem that’s keeping these devices from reaching the masses? Or is it a technology or hardware problem?
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Source: latimes - 🏆 11. / 82 Read more »