Stormgate developer Frost Giant just unveiled the third faction for its upcoming RTS, the Celestial Armada. This unusual, highly mobile race of technologically advanced aliens will be joining the Vanguard and Infernals, and if you've not had a chance to check out the betas, don't worry: Stormgate is coming to early access on August 13.
While they appear to be divine and magical, they are ultimately the product of incredible technological development. Nanotechnology, mechanical automation, cybernetics—all of this has contributed to the civilisation's transformation into a society of, essentially, space angels. The Biosynths are assisted by the Mechas: unthinking machines dedicated to warfare, sent to worlds to utterly destroy the Armada's enemies in a flurry of slashing claws and explosive assaults. A bit of divine retribution. Appropriately for a bunch of angelic space nomads, the Celestials are an extremely mobile faction, emphasised by the Arcship, a flying, armed HQ that can be deployed anywhere on the map to assist in the creation of new bases.
Supply is not a concern for the Celestials. Instead of plonking down buildings to increase the supply cap, and thus bring in more units, Celestials start with the maximum cap of 300. If you've got the resources, you can recruit to your heart's content. This is balanced out by the fact that the faction's real strength lies in its buildings, not its armies, and those buildings need power.