The patch Diablo 4 players hoped would fix its worst endgame grind hasn't fixed its worst endgame grind

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Tyler has covered games, games culture, and hardware for over a decade before joining PC Gamer as Associate Editor. He's done in-depth reporting on communities and games as well as criticism for sites like Polygon, Wired, and Waypoint.

could've been Blizzard's solution to an endgame that mostly consists of grinding a single boss for the best loot, but it doesn't seem like it went far enough.

But the patch also said the Uber Unique drop rate would finally be increased after three seasons where it was effectively impossible to find one out in the wild. Since last season, endgame players were forced to kill Echo of Duriel hundreds of times for a chance to see the one you want. Duriel has an estimated 2% chance to drop them, but the grind for the materials to summon him left most players behind.

Diablo 4 is in desperate need of a more satisfying loot chase and endgame activities that actually challenge your build. The upcoming weekly dungeons with leaderboards are a start, but I'm not sure anyone wants to spend another season beating up the same boss in the same cave for three months.Sign up to get the best content of the week, and great gaming deals, as picked by the editors.

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