The acquisition, which was first announced in January 2022, is the largest in Microsoft’s history and one of the biggest in the tech industry.
The only remaining obstacle was the US Federal Trade Commission , which sued to block the deal in December 2022, arguing that it would reduce innovation and consumer choice in the gaming industry. The FTC also sought a preliminary injunction to stop the deal from closing before its administrative trial, but a judge denied that request.
Blizzard brought in most of the three units during that period with a hair over $1.5 billion, thanks mainly to the massive success of Diablo IV. Blizzard has also been making a push into mobile gaming with Diablo Immortal.