Nvidia's bringing its AI avatars to games and they can interact with players in real-time. With voiced dialogue. And facial animations

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Nvidia's rolling out tools to create AI-powered NPCs in games.

Of course, he would say that. Nvidia is the company most set to gain by the sudden surge of AI demand with sales of its AI accelerators. And we have seen some basic integrations of ChatGPT into games already, like when Chris added it to his Skyrim companion and it. But this new ACE platform does appear a lot more polished and properly real-time.

What we don't know is what it took to run the ACE for Games demo, only that it also was running ray tracing and DLSS. It could require more than your average GeForce GPU to run right now, or require a cloud-based component. Huang was a bit light on the details, but I'm sure we'll hear more about this tool as some games actually make moves to use it.

"The models are optimized for latency—a critical requirement for immersive, responsive interactions in games." So far, Nvidia has confirmed two games using the facial animation technology component of ACE for Games, called Audio2Face. That's S.T.A.L.K.E.R. 2: Heart of Chernobyl and Fallen Leaf, but hopefully we'll get some examples of the whole platform combined. I'd be keen to see this tech in action outside of a demo.Sign up to get the best content of the week, and great gaming deals, as picked by the editors.

 

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