that can be applied to game models and scenes. The company indicated its tool was to “enhance the creative process, rather than replace it”.
This should avoid the potential ethical and legal issues of unintentionally publishing content learned from a copyrighted source, a key issue for this kind of AI. I met one developer who had created a tool to search for and use AI to automatically rig public-domain game models from the internet.The other major theme, which has figured much in public awareness since Facebook changed its name to Meta, is that of the– a network of virtual worlds through which people can access many functions of the internet including games.