"Artificial intelligence machine learning is, for all intents and purposes, a very advanced system for taking an understanding of all the little things on the internet, billions of points of data, trillions of points of data, and being able to sort of mix them in a way to create a new piece of content," said Coleman, who's experimented with AI since roughly 2017 in his role as a gaming developer.
"There's this term, the de minimis effect defense, which is saying we use … such a small piece that we're not really impeding on the copyright only because it was such a small element," Coleman said."The concept that the AI model creation tools has is … if it's using only a little bit of many, many images, is it impeding on each one's copyright?"
AI's limited use of up to trillions of distinct data points may allow it to bypass the de minimis effect concept, according to Coleman. "By using such small samples from each one, is it actually kind of passing through that de minimis?" he said.Ultimately, Coleman said he hopes to continue educating people on AI's increasing use across the art world.
"It's getting to the point where it is very hard to understand the difference between an AI-generated image and one that was made via painting, photography, digital works," he told Fox News."That's going to be a challenge for us in the future as we need to know the difference."