It's absolutely a stretch to take that statement as anything other than simply reaffirmation of FSR's current state in regards to AI acceleration, but the way it was phrased doesn't preclude future versions of FSR using AI, either.
One thing that AMD has incorporated into its next-gen RDNA 3 graphics cards is much improved AI hardware. Up to 2.7x faster AI performance with the top cards, in fact. Hopefully we will see more ways to take advantage of that capability inside our gaming machines with the coming months and years. There are currently 216 games supporting FSR in some capacity today, and AMD says that the number adopting newer versions of FSR is growing. That's good to hear from a gamer's perspective, as the technology is open to owners of graphics cards from all major GPU manufacturers.Jacob earned his first byline writing for his own tech blog from his hometown in Wales in 2017.
Until I experience it for my self, DLSS3 and FSR3 sound as promising as a NFT of a bottle of snake oil.
Still most games don't even support FSR 2...
Motion interpolation, did I read this correctly? Could this potentially be plugged into a game with a 30 FPS lock to bump it up to 60?