I’ve already spoken about this in-depth before, but Dark Souls and Bloodborne both win me over thanks to their much smaller worlds. Elden Ring’s scale is huge, encompassing, sometimes overwhelming. The agency to do anything and go anywhere has endless possibilities, and one of them is just putting the game away for weeks on end. That’s what my first experience playing Elden Ring was like, at least. There is good news, though.
“We’ve tapped every resource and talent we have access to … scaling it even bigger, I’d have my concerns.” I can’t help but agree with Miyazaki here. Sure, From Software very rarely miss. But it is still possible, and I think leaning too far into the Elden Ring formula could play a hand in that. With Elden Ring’s DLC just having hit 5m copies sold, and the obscene success that From Software has seen in recent years, funds and investment will no doubt be in abundance.